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Beginner Moves

FOLLOW MOVES:
♛ Belt - In a cut or comb, curl over in the direction that the commander says.
♛ Elastic Belt - Belt infinitely until told to exit.
♛ Cod - Waterfall and cross onto the dye when the leaders pass the end of the line.
♛ Cut - Turn off the rail to the other side or in said direction.
♛ Deck - 2 lines are in rein/waterfall: on the first go leads circle away, and when the lines meet at the end of the circles they merge into 1 line.
♛ Dye - A cut at a letter to the opposite letter.
♛ Dye Divide - When cutting mid lines split at the centre onto the dyes.
♛ Diamond - 1st go: Dye Divide, 2nd go: Cut back to mid on a slant. Merge when you meet.
♛ Merge - Merge into a line post-split. (i.e turn earlier than you think you should/adjust gaps)
♛ Pass - When in post-split on the wall evens will pass to the inside & odds will pass on the outside, when on mid both lines will pass on the right of each other. When on a dye, the odd line lead will pass first then after the even lead will, and so on.
♛ Pyramid - Post Split, lines will dye. They will form a triangle shape by turning to the letter where the opposing line dyed. Odds will always pass on the outside.
♛ Rebound - Dye Divide to the letters behind you.
♛ Reflect - Two lines on the dye coming towards each other cut in opposite directions at mid.
♛ Rein - On the go, leads cut away from rail/direction they came from to be side by side with opposing numbers.
♛ Split - On go or at the rail, odds will turn one way even will turn the opposite way.
♛ Tier - Both leads cut in direction said, resulting in a rein.
♛ Waterfall - Belt wave.


INDIVIDUAL MOVES

♛ Curl - A completed individual circle
♛ Curl-A - Canter curl
♛ C-Curl - Walk curl
♛ Wave - Odds curl one direction, evens curl in the opposite direction
♛ Bubble - Two curls in the same direction
♛ Bee Curl - Trot curl into canter curl. Transition one step before reaching original access.
♛ Wasp Curl - Canter curl into a trot curl.
♛ I-Curl - Walk curl into a trot curl.
♛ Orbit - Walk Curl into a Canter Curl. Do not trot.
♛ Q-Curl - Canter curl into a Walk curl. Do not trot.
♛ Triple Curl - Walk curl, trot curl, then canter curl
♛ Reverse Triple Curl - Canter curl, trot curl, walk curl
♛ Fate - Curl one way then curl the other right away after you complete the first curl.
♛ Twist - Fate Wave
♛ Thread - 1st go: Odds curl, 2nd go: Evens curl.
♛ Quilt - 1st go: Odds curl, 2nd go: Evens curl in the opposite direction.
♛ Curl Over - Half a curl
♛ Bear - Curl over but you return to the original axis on a slant line.
♛ Retreat Curl - Curl then curl over in the same direction
♛ Mist - Curl in the direction stated, curl over in the opposite.
♛ Boom - Curl over wave resulting in a reversed waterfall
♛ Fix - During a rein formation, curl over inside and merge.
♛ Dodge - Curl over direction called, curl over the opposite direction.
♛ Comb - An individual cut in said direction.
♛ Slide - Cut towards the leader in a comb.
♛ Curl Comb - A curl into a comb.
♛ Feather - Odds comb in the direction stated, evens comb in the opposite direction.
♛ Ink - Curl comb wave.
♛ Box Curl - Comb on the first go, Cut away from lead on the second go, and comb back to the rail/direction you came from on the third go, merge at the rail. All should be in the same direction.
♛
Revolve - In a post-split comb: Curl over towards partner.
♛ Knot - In a post-split comb: Full curl towards your partner
♛ Buddy Comb - Odds comb and evens trot up to them and comb behind them.
♛ Slant - A 45-degree turn going on the slants in front of the rider.
♛ Back Slant - A 135-degree turn onto the diagonal lines going on slants behind the rider.
♛ Keyhole - ¾ of a curl, should end up in a comb.
♛ Key Curl - Curl in direction said, then keyhole in direction said immediately.
♛ Stitch - Keyhole wave
♛ Crossover - In waterfall: 1st go: Slant inwards, 2nd go: Slide to lead back into a rein/waterfall.
♛ X - On go, everyone will press X to halt instantly.


CIRCLE MOVES:
♛ Circle - Follow your leader as you form a circle.
♛ Cave - Curl towards the centre of the circle.
♛ Bloom - Curl away from the centre of the circle.
♛ Expand - In a circle, cut out on the first go and merge back into the circle on the second go. The circle will be larger after this move is completed.
♛ Shrink - In a circle, on the first go, everyone cuts towards the centre, and on the second go merges back into the circle. The circle will be smaller after this move is completed.
♛ Flower - Ones curl outside, twos curl inside


FLAT MOVES:

♛ Full Pivot - Full turn in place.
♛ Half Pivot - ½ turn in place.
♛ Quarter Pivot - ¼ of a turn in place.
♛ Tree pivot - 3/4 of a turn in place
♛ 45 pivot - Turn at a 45-degree angle
♛ Domino - Leader stops and everyone halts next to the person in front of them so that their horse’s back hooves are aligned with the person’s horse's front hooves.
♛ Arrow - Stop so your horse’s front hooves are aligned with the horse ahead of your back hooves.
♛ Flock - Stop so that your horse's back hooves are aligned with the horse behind yours' front hooves
♛ NTT Flat - Line leader stops and everyone lines up next to them.
♛ Bow Wave - 1 member at both endpoints will bow then the pattern continues
♛ Paper Plane - Only evens quarter pivot in the direction called, odds do not move.

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